How to use the shop command : dh!shop <item> [target] with <item> the ID or the Alias of the object you want and [target] the target when needed (mainly the sabotage items).
Adds a bullet to your magazine
Adds a magazine to your backpack
Does 2x damage to Super Ducks for 24h
Does 3x damage to Super Ducks for 24h
Allows you to get your gun back without having to wait for the freetime to happen. Only useful if your gun is actually confiscated.
Reduces the odds of jamming by 50% for 24h and protects from sand once.
Improves accuracy for the next shot by .
Locks the trigger when there is no duck, thus saving bullets. Lasts for 24h, or blocks 6 shots, whichever comes first.
Muffles the noise from your gun for 24h so ducks don’t get frightened and fly away.
Get extra exp for each duck you kill for 24h. It can be from 1 to 10 exp and is determined at purchase.
Protects from mirror-induced glare for 24h.
Dry set of clothes. Useful when someone pours a bucket of water on you.
Brush for gun
Cancels the sabotage and removes sand from your gun.
Dazzles a player of your choice and makes them lose 50% of their accuracy on the next shot.
Handful of sand
Throw sand on the gun of another player of your choice, the odds of jamming will increase by 50% for the next shot. Cancels effects from grease.
Throw a bucket of water on the hunter of your choice, forcing them to wait 1h for their clothes to dry before hunting again.
Sabotage the weapon of another player. Their gun will jam and explode in their face the next time they press the trigger.
Attracts a duck in the next 10 minutes after purchase.
Throw pieces of bread to improve the probability of seeing ducks for 1h. Bread also makes ducks stay 20 seconds longer. Multiple pieces of bread can be bought for a cumulative effect.
Play a prank on other hunters by launching a fake duck. They will not gain any exp from it and will lose their ammo. The duck will be automatically launched 90 seconds after purchase.